Radiosity Renderer by Ian Ashdown. Software with
C++ Source code (Borland C++ and Visual C++) from
his book "Radiosity: A Programmer's
Monte Carlo Radiosity Renderer by Gregory Ward.
Included Source codes and Radiance Digest.
RadVis (810KB, ZIP)
Radiosity visualisation program. Includes
Hierarchical, Wavelet radiosity and progressive
radiosity with substructuring, Author: Andrew
A radiosity and ray tracing program that allows
the user to create impressive 3-D images. It was
created as an end of a university project in
Mechanical Engineering by Eduardo Bustillo Iceta.
NeXtRad (161KB, ZIP)
A Radiosity-Lighted Walkthrough Package by Jason
R. Wilson. Includes Source and Documentation.
A complete code to the radiosity implementation
written as part of Bernard Kwok's Masters Thesis
work at York University, Canada. It implements
some techniques by Wallace89, Baum91, and others.
Included is a radiosity program, some utilities,
and a scene walk-through program.
Sumant Pattanaik's radiosity tool for computation
of global illumination for a 3D scene composed of
polygon, sphere, cylinder, cone and discs with
plastic or mirror surface properties and only
diffuse light sources.
Simplification Envelopes: Software for
simplifying polygonal models by Jonathan Cohen
and Amitabh Varshney. Included Source code and
K.U.Leuven photorealistic rendering tool.
Rendering algorithms implemented: Galerkin
radiosity (both gathering and shooting) with (or
without) hierarchical refinement, higher order
approximations, clustering, view-importance,
stochastic ray radiosity, ray-casting, classic
and stochastic ray-tracing.
POV-Ray (6.4MB, ZIP) [alternative platforms and accessories]
The Persistence of Vision(tm) Ray Tracer creates
three-dimensional, photo-realistic images using a
rendering technique called ray tracing. Ray
tracing produces very high quality images with
realistic reflections, shading, perspective, and
Radiosity refinement and calculation program.
Software Accompanying a Paper by Hanrahan et al.
A Rapid Hierarchical Radiosity Algorithm.
ZIP) [alternative platforms]
A 3D object modeler v0.1.2 and v0.1.3. Included
Source code for Linux and Irix.
ZIP) [alternative versions]
Blue Moon Rendering Tools. A high quality
renderer which uses some of the latest techniques
of radiosity and ray tracing to produce near
photorealistic images. Included SGI MIP1,2,4,
Linux and Solaris Sparc Source.
Source code for Graphics Gem 1 to 5.
Hugues Hoppe Source code for Mesh Optimization.
(390KB, ZIP) [Accessories]
A Powerful Ray Tracer Software.