Dissertation Abstracts: Table of Content
- 1 Pipeline rendering: interaction and realism through hardware based multi-pass rendering (ray tracing, radiosity)
- 2 Automatic mesh generation for radiosity method in realistic image synthesis
- 3 Scene verification using an imaging model in three-dimensional computer vision (machine vision)
- 4 Wavelet methods for computer graphics
- 5 The use of inverse rendering in lighting design
- 6 Hierarchical techniques for glossy global illumination (image processing)
- 7 Accurate and reliable algorithms for global illumination (radiosity, photorealism)
- 8 Efficient hierarchical radiosity in complex environments (radiosity)
- 9 Ray tracing and radiosity algorithms for photorealistic image synthesis
- 10 Distribution-independent hierarchical n-body methods (greengard method)
- 11 Global illumination models for volume rendering (rendering)
- 12 Wavelet algorithms for illumination computations (graphics, radiosity)
- 13 Linear models of reflective colour (machine vision, solid surfaces)
- 14 Shading computations on the radiation manifold (computer vision, image processing)
- 15 Analysis and modelling of luminous reflection applied to lighting simulations
- 16 Computer graphics techniques for opera lighting design and simulation
- 17 Discontinuity meshing for radiosity image synthesis (shadow algorithms)
- 18 A parallel image rendering algorithm and architecture based on ray tracing and radiosity shading
- 19 Photorealistic volume rendering (radiosity)
- 20 Hierarchical algorithms for illumination
- 21 Parallel hierarchical n-body methods and their implications for multiprocessors
- 22 Constraint-based rendering for scenes with high dynamic ranges
- 23 Mapping radiosity computations to parallel processors
- 24 Parallel hierarchical radiosity rendering (radiosity)
- 25 Analysis of energy transfer in industrial gas-fired radiant tube furnaces
- 26 Image synthesis using front-to-back based radiosity methods
- 27 An adaptive discretization method for progressive radiosity
- 28 Photo-realistic image generation techniques
- 29 Analysis of radiosity techniques in computer graphics
- 30 Radar cross section of complex radar targets in real time